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Bridging Art and Technology: A
Collaborative Initiative with Akademi
Seni Budaya dan Warisan Kebangsaan
to Explore Virtual Reality in Abstract
Paintings

Universitas Negeri Malang is proud to announce a pioneering research initiative that aims to
explore the development and implementation of virtual reality in creating decorative and
futuristic abstract paintings. This research team was led by Abdul Rahman Prasetyo, S.Pd,
M.Pd., with two researchers namely Dr. Ike Ratnawati, S.Pd, M.Pd and Dr. Iriaji, M. Pd, two
students from our university namely Nila Rahmawati, M. Pd. and Eka Putri Surya, and an
assistant namely Alby Aruna, S.Pd. This project, conducted in collaboration with Abdul Halim
Husain, a distinguished foreign researcher from Akademi Seni Budaya dan Warisan Kebangsaan
in Malaysia, promises to redefine the boundaries of artistic expression.
Virtual reality (VR) is a cutting-edge technology that has the potential to transform the way we
experience and create art. By leveraging VR, this research seeks to develop a novel approach to
abstract painting, blending traditional artistic techniques with futuristic technology.
In a multifaceted research endeavor, the aims encompass: probing virtual reality’s influence on
artistic creativity; constructing a VR platform for futuristic abstract art creation; involving artists,
technologists, and stakeholders to ensure innovation and community representation; and

nurturing collaboration between Universitas Negeri Malang and Akademi Seni Budaya dan
Warisan Kebangsaan to bolster academic bonds and drive artistic innovation.
The expected results of this research are transformative. The VR-based platform will not only
serve as a valuable resource for artists and scholars but also as a symbol of artistic innovation
and exploration. The insights gained from this study will provide a roadmap for those looking to
integrate technology into artistic practice. The results will be shared through various channels,
including art exhibitions, conferences, and community events.
This research initiative aligns perfectly with the global Sustainable Development Goal (SDG) of
“Quality Education.” By exploring virtual reality in abstract painting and creating an innovative
educational resource, we are contributing to the advancement of art education, ensuring that it
is accessible, engaging, and reflective of our shared creative potential.
The compatibility of this program with the SDG of Quality Education is both inspiring and vital.
Education is not merely about imparting knowledge; it is about fostering creativity and
innovation. By exploring virtual reality in abstract painting, we are building bridges between art
and technology, fostering a sense of exploration, and contributing to the quality of education
through artistic innovation.
In conclusion, our collaboration with Akademi Seni Budaya dan Warisan Kebangsaan and the
focus on virtual reality in abstract painting represents a visionary step forward in our
commitment to artistic exploration and education. Together, we are bridging art and technology,
creating connections, and shaping a brighter, more creative future. We invite the campus
community, stakeholders, and all interested parties to engage with and support this
transformative project.

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